Soken recently did an interview about his history and work with Square Enix and Final Fantasy XIV, including how he came to possess the world record for most songs composed in an MMORPG. Yosheep also did an interview which was laden with hypocritical responses. The LBR crew breaks down both interviews.
After 29 grueling days of bashing heads against keyboards a world first has finally been achieved – we’ll discuss their achievement and help you get to know that fine group of adventurers! Plus, Playstation Universe did an interview with Yoshi-P that revealed some interesting tidbits for future content.
Limit Break Radio takes a closer look at some of the things Yoshi-P said in an interview with GamesIndustry.Biz. They dial in on two main points of contention including the 10 Million player count and the idea that the game could go Free-To-Play a lot sooner than anyone is comfortable admitting. Nika also talks about her Bahamut Escape Room escapades and Aniero loses his shit.
It’s been a very busy week in the world of FFXIV as Yoshida has appeared in two separate interviews and dropped preliminary patch notes for the impending 4.1. But, LBR doesn’t get to dive too deeply into them because the phones are ringing off the hook, you’re going to want to hear what these callers had to say about the state of the game.
With another Live Letter in the books and Patch 4.1 coming in less than 2 weeks Eorzea should be abuzz with excitement. Yet, all is not well in the world of FFXIV. Where is Eureka? When do we get Rival Wings? Why are we doing to Ivalice? These are all valid questions, tune in now. We promise no answers.
Square Enix recently updated the official site in preparation for the launch of Patch 4.1. Along with these updates we got a few little snippets of text that hint at the newest raid Return to Ivalice as well as some clues to the context of the forthcoming MSQ injection. The hosts break that all down, then relax with some Limit Breaking Music.
With Patch 4.1 having an October release, information has started to surface of the content the players can expect. Everything from Housing plots to new trials. But the big thing on everyone’s radar is the Ultimate Series, a new form of content for the elite. Is the incentive enough? The crew breaks it down.
Now that everyone has had time to digest Stormblood and the slew of changes it’s brought to the game, the hosts go through each major class-type and discuss how the changes have impacted the jobs closest to their hearts. A bevy of callers also bring up a host of topics including if it’s possible to right the ship or if Square Enix’s current course with the game is a permanent one.